
This card’s best use in my opinion is putting Repurpose back into your deck. The basic usage of Repurpose (0 cost for 4-6 damage/thwart (heroes’ base plus discarded tech) is extremely efficient. But if you can manage to play multiple copies in a turn the value is virtually unmatched in aspect cards. Frequently when playing a Repurpose deck you’ll end up using them as resources your first deck pass since you need to build out tech, this card will allow you to reach your core gameplay loop faster each deck cycle.