Infiltration

This card may be one of best thwart event in the game. As infiltration costs 1 resource + 1 for the copy of infiltration. you are spending 2 cards to get up to 5 thwart and a minion. Minion tutoring is really powerful with a lot of heroes (Thor, Winter Soldier, Silk, and quite a few other heroes) Unless you have no way to deal with the minion or the scenario minions are way too beefy (Sinister 6) This card really has no downside other then the idea of discard up to 5 cards from the encounter deck which could give an acceleration token faster then usual.

ZaneBrick · 116
T'Challa

Hey, I have a question about this card, hopefully someone can answer. Since this card has no sub-name (alter-ego). can I have this in play with the leadership - Black Panther Ally? thanks in advance!

ZaneBrick · 116
From Hall of Heroes rulings — Jvenom23 · 4
"Yes, the Shuri/Black Panther hero can have both her signature T’Challa ally and a Black Panther: T’Challa ally in play, as these cards have different titles." — Jvenom23 · 4
Thanks! — ZaneBrick · 116
Heroic Intuition

Such a classic card. Basic thwart is probably the best statistic of three on hero side. But of course it's better if you choose Justice, you want to clear threat.

This is not the card for every hero. You should be at 2THW, to make this great. In solo perspective there are many schemes with threat 3. If you had spare space in the deck, this card alone can be "mini archetype". In multiplayer you can give this card to the person, how maybe not play a thwart oriented deck, but sometimes will use THW.

Rating (A-C): B not amazing, but can be useful in plenty of decks.

nosiak · 142
All-Points Bulletin

Absolutely best card in whole Maria Hill set and a reason why you build so many shield supports - this beauty is easily capable of providing you with 15+ thwart and/or damage for just 2 and its also terribly flexible with the ability to remove annoying tough and retaliate minions. sick value

Honorary X-Men

This is probably the Honorary card I use most of the time, due to the incredible value of X-Men synergy. If you're playing a Danger Room/Leadership build, slapping one of these on yourself goes a long way - with Uncanny X-Men out, in alter-ego you can search your deck with Cerebro, play an X-Men ally at a discount and the resource from X-Jet, search for and play a Training upgrade on them, and then ready up from Utopia, where normally you'd only be able to trigger half of those effects.

Roomba12 · 1