Black Panther Wakanda Forever and Ever and Ever (Wave 1-4 On

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Wakanda Forever and Ever 2: Electric Boogaloo 454 381 22 1.0
Inspiration for
None yet

Kevix · 19

This is based on dr00’s two decklists for BP with a similar approach. Essentially, putting a ton of Avengers on the board and using Strength In Numbers to draw a ton of cards in order to play a Wakanda Forever! at least once, if not 2-3 times, every turn.

My version has the benefit of being published years later and new cards have come out. Here are my changes from dr00’s list.

-1 Avengers Assemble! and +1 Mighty Avengers: Mighty Avengers feels to me like a strict upgrade to Avengers Assemble! in that it is “permanent” and much more reasonable costars. It’s a trade off though between burst vs. consistency and I prefer the latter in this deck. Note: you have to be careful with Shuri out as she can make the buff invalid.

-1 Black Knight, -1 Wonder Man, -1 Hawkeye, -2 Call for Aid, +1 Falcon, +1 Kaluu, +1 White Tiger, +1 Captain America, +1 Captain Marvel: I completely reworked the allies with a bunch of new and improved Avengers which really increase the power level of the deck. White Tiger is insane in terms of adding consistency and more card draw. Kaluu is great ant finding Strength In Numbers and Wakanda Forever!. Captain America is a great defensive card and Captain Marvelis just good value and so is Falcon which give you threat removal and information to plan your next turn. Black Knight isn’t really needed once you have your upgrades out.

+2 The Power of Leadership due to the higher cost of the allies I’m using.

-1 Enhanced Reflexes, -1 Enhanced Awareness, +1 Helicarrier: I don’t love the “enhanced” card for this deck as the whole point of the deck is to make it small to cycle through Wakanda Forever! so fast. Why add cards that get shuffled back into the deck and ruining all the good thinning you did.

-1 Rapid Response: By adding in more minions I figured I didn’t need recursion. I could see Make the Call being a bit better here as you can more easily target specific allies as needed.

-1 Endurance: I always get the Vibranium Suit first so I never felt the need for more health.

+1 Team Training: Just provides o much longevity to you allies and allows you to defend while the do the work if need be.

One of my favorite decks and I hope this update helps you enjoy it too!

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