Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
LACK OF SUBTLETY · 4156
This is a deck I've been sitting on for a while, waiting to get some real game play locked down to make sure it works. But I realized early on that Echo was a near perfect choice for a Brute Force deck.
Wait a minute, didn't CastleFrank47 already make an excellent deck using Brute Force with Echo? Yep, and we have some similar ideas, but I did develop this deck before seeing his and this deck hopes to provide some threat management as well as damage. Check out Frank's deck here...https://marvelcdb.com/decklist/view/64354/echo-s-a-brute-1.0
The trick with this deck is to build up your attack using Innate Aggression, Combat Training and up to 3 copies of Brute Force and once you start stacking up Brute Forces, to never make a Basic Attack again. Then you can hammer enemies with Quick Strike, knock of threat with Smash the Problem, and block big hits with The Best Defenseā¦. You can recycle all of these with Echo's hero cards.
Into the Fray provides minion removal as well as some incidental threat management and Drop Kick lets you buy a little time with stuns. First Aid can also be recurred and is a welcome way to keep both Echo and Daredevil around to make use of See No Evil, Hear No Evil. Since you will routinely make multiple card plays a turn, Fluid Motion is a nice bonus when you don't have better cards to play.
While it's fun to aim for the moon with big ATK numbers, just getting her up to 4 or 5 can get you some real mileage from these cards.