Card draw simulator
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None. Self-made deck here. |
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None yet |
VillainTheory · 29612
Spider-Man, Spider-Man, does whatever four spiders can. The Spider-Man ally is the core of the deck - combine him with Command Teams, keep him alive/resurrect him, and profit from more readying-up than even Quicksilver dares to dream of.
(Credit to ToneeTales for inspiring this deck with a similar one via Youtube. Check his channel out!)
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Spider-Man - 2 ATK/2 THW and he readies up a Web-Warrior. You're Web-Warrior. Go crazy.
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The Power in All of Us - Use this to pay for Spider-Man's resource requirements. Also handy for the other spiders and Avengers Mansion/Helicarrier.
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Make the Call + Across the Spider-Verse - These are for Spider-Man too like everything else in this deck, although there's no harm in grabbing Ghost-Spider if he's in play. These bypass Spider-Man's resource requirements.
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Rapid Response + Reinforced Suit - Try to save these for Spider-Man. Keep him alive, keep him readying you up.
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Command Team - Attack or thwart with your hero, attack or thwart with Spider-Man, use Command Team on Spider-Man, rinse and repeat.
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Lead from the Front - A powerful card (for once) when combined with how many times you and Spider-Man will ready. Use this for big turns when you have most things set up, skip this early on unless it helps you clear something particular.
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Innovation + Band Together - Wild resources to help play both Spider-Man and your hero cards that require a certain resource. Innovation should almost always go to, you guessed it, Spider-Man!
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Ghost-Spider + Kaluu - Find the right event for the right time. Don't forget, however powerful it is to keep readying with Spider-Man, that Miles' hero events are still extraordinarily valuable.
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Helicarrier + Avengers Mansion - Not priorities, but if you can play these safely with The Power in All of Us then you'll really start cooking.
Preserve your allies with stuns for the villain and tough status cards for yourself. Prepare to ready 6+ times in a turn. If your friend can play a Combat Training or Heroic Intuition on you too? All the better.
Moxie is a fine option here, Miles can use it with Double Life, but it's situational and I find the other cards I've included more consistent. Can be included to meme things up for the craziest turn imaginable.
Symbiote Suit is actually a fantastic option here if you want to spice things up. It's very risky, but very rewarding too and benefits from The Power in All of Us.
Good luck!