Card draw simulator
| Derived from |
|---|
| None. Self-made deck here. |
| Inspiration for |
|---|
| None yet |
Drakow · 299

Energy, Strength, Genius. ESG. Who needs em'. They are for CHUMPS. It is all about the Audacity! The ONLY resource you need.
We are back on the super heavy PREPARATION card wagon. This deck will likely perform better in true solo than in multiplayer, as Aggressive Stance and "Bring It!" are harder to generate value out of, given that this deck is not running the minion searching cards apart from Face the Past - it is relying on natural minion spawning via the encounter cards, and in multiplayer, there's theoretically less odds of us drawing minions in a natural manner.
I have opted for Precision Strike as it grants us healing to help sustain the use of repeated Counterattacks. I also sometimes find that the 4 damage from Pitchback is overkill when trying to snipe weaker minions. Each of these attack cards serve different purposes and it depends on what you want to prioritise. Given that I have dropped the Endurance and Aggressive Conditioning, I feel it makes sense to add some extra healing in with Precision Strike instead. It is also handy when you want to defeat a low scheme enemy and don't necessarily want to flip back to stealth with Concentrated Fire.
The rest of the deck is the same as previous iterations, but to summarise, abuse Secret Agent by spamming loads of PREPARATION cards to manage threat while powering your suit up for blowout attacks.