Bait and Taunt: BftC

Card draw simulator

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Derived from
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SoloMarvelChampion · 1419

Bait and Taunt: Battle for the Core

See it in action here

This is a variation of my Spider-Man Taunts the Villain deck and will be used against Klaw in my "Battle for the Core" custom scenario (explanatory video here featuring She-Hulk).

Bait and Switch & Taunt prompt extra attacks from Klaw for threat removal and card draw respectively, but this deck doesn't mind taking multiple attacks for a couple reasons:

  • Spider-Man's Spider-Sense ability draws you a card when the villain attacks
  • Spider-Man's DEF + Armored Vest + Defense events mean he's going taking no damage most of the time, triggering Unflappable and Hard to Ignore.

Interestingly, I never played Bait and Switch in this game because I just never needed to. I had practice games though where this card was the MONSTER that kept the main clear.


Two cards I wish I'd had from the Nightcrawler pack...

The Nightcrawler pack had some really great cards in it, and I wish I'd had it in hand when I built this deck for these two cards:

  • Riposte can replace Desperate Defense because I only really wanted the Ready so I could attack next turn.
  • "Come Get Me, Bub!" is going to be a lot better in Thor than here, but because Spider-Tracer needs to be attached to a minion it would be nice to have. Getting a Tough card also plays right into what a Perfect Defense deck wants to so!
2 comments

Sep 22, 2024 Champion · 9

I watched the video. Nicely done! I'm surprised you don't have Electrostatic Armor and Flow Like Water though.

Sep 22, 2024 SoloMarvelChampion · 1419

@Champion Thanks! Either (both) of those would be great here, but I didn't feel like I needed them. I'm going to play with this deck some more to try to "perfect" it.