Human Thwart Rocket

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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Fromundaman · 112

This is a very multiplayer focused Justice deck.

The goal here is simply to cycle and thwart. The cycling part is accomplished through the card draw powers of Skilled Investigator, Champions Mobile Bunker, Moon Girl, Nick Fury, Clear the Area, One Way or Another and Unleash Nova Force. The reason we have 3 Skilled Investigator cards in the deck is so that we can hand it out to the rest of the table. This will make it feel better for everyone when you use One Way or Another to pull out more problems. The cycling is simultaneously important so that you can get through your deck quickly and use Unleash Nova Force more often, but there is another reason too. Once you get the upgrades on the table, all that should be left in your deck will be cycling allies, Vivian, events and your many, many resource cards. The idea is that if you have enough cycling, you should always find something to spend those resources on.

This cycling will help us reach the events we need to keep the thwart low, as well as give us the resources to pay for them. These include Yaw and Roll, Agile Flight, Lightspeed Flight, and Clear the Area. It may not seem like a lot, but combined with our allies and card draw, it will be plenty for most scenarios.

Beat Cop and Heroic Intuition are there to help you set the schemes low enough to clear them with Nova during Unleash Nova Force turns.

It's been a fun and pretty effective one so far. I'm enjoying it.

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