Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Rainiuaku · 7
The main gimmick of this deck is to essentially just defend everything and then deal 4 damage per attack defended, which is really great in bigger clusters of people. I would add Defensive Conditioning to the deck, which I haven’t added due to the fact that I don’t own civil war yet. Otherwise don’t put down any allies as it screws up Ronin and Stand Alone. "Stop Hitting Yourself" is REALLY great when paired with Taunt as it’s essentially 7 damage, plus 4 if you defend (Bamf! helps here) and then 3 more cards, which can pretty much help kill the villain unless you’re not supposed to attack, e.g. the M.O.D.O.K main villain. you can still kill him to get rid of the lock counters though. Superpower Training is here to put down Bamf!, or Kurt's Cutlasses. either way this deck performs better in multiplayer environments, but can also function well in singleplayer environments as well. I also forgot to add in Electrostatic Armor in the decklist, so make sure to add it for what is essentially an extra retaliate, but instead it’s a different attack, which is great for getting rid of an tought status cards that are on the villain/a minion