Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Melodicat · 1
Matt and Foggy are really good lawyers, allowing for good thwarting both in and out of alter-ego, which is exactly what this deck excels at. Once you have the dirt on your opposition's plans, take them by surprise and show them that justice is truly blind!
This deck has two focuses, applying statuses onto the villain, and thwarting side schemes for damage and other bonuses.
Focus the Senses is a really good card, allowing for instant access to all of Daredevil's great Sense Deck, but what I think is really great is the fact that is doesn't have the Victory keyword, meaning you can keep cycling it through your deck, and even faster with Karen Page and Matt's new friend Manifold. Pair with upgrades like Followed and the sense deck (Upgrades with interrupt activate before the scheme is defeated, so you can put sense upgrades on it, defeat it, get the bonuses of the upgrades, and then put them out AGAIN), and you get some crazy value over a 4 thwart scheme!
Unfortunately, Matt needs a little help to get a higher Thwart, so with Heroic Conditioning and Surveillance Specialist (Another bonus from a side scheme), you can thwart Focus the Senses in one action, also triggering one of the new toys in the deck, Stealth Training, to stun the villain and draw two cards with Surveillance Specialist and Skilled Investigator. We also have Stick here to make sure we exactly thwart any scheme that appears, meeting the bonus of Stealth Training.
Onto the other side of the deck, getting the drop on the villain using lots of statuses. This deck has lots of ways to apply confuse, like with the built in Nelson and Murdock, new toys like Ghost Rider and Battlefield Benevolence, or the old fashioned hit 'em in the head hard enough.
Once they're scared and off guard, hit them as hard as you can using your boxing experience, your Radar Sense, and your allies. Chamber is here for good damage against confused enemies, and Sentry also has good stats, even though he's mostly here to pull side schemes.
Daredevil is known for taking some hits, so with the health bonus from your conditioning and Endurance, you don't have to be scared to take a hit, especially as The Man Without Fear, which should be your priority to grab with Superpower Training. If his health gets low, don't be afraid to step back and heal with Sister Maggie.
Daredevil is one of my new favorite heroes, and I hope this deck makes him as fun to you as he is to me. Is this deck the best it can be? Probably not, but I hope it gives you ideas to show everyone who protects Hell's Kitchen.