Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
TrueMoominMC · 143
This is a Justice Winter Soldier deck I put together on a whim mostly to see how good Beat Cop would be for this hero, plus Stealth Strike seemed like a really cool card for him. And yeah, after playing this deck a bunch - I really like it! It's pretty strong, has a consistent gameplan, and controls threat exceptionally well.
Card choices and fun little things:
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Two copies of Beat Cop. One is too few and three just seems like a bit much. You ideally want to get one of them into play via Build Support and play the second one normally. They help out with defeating side schemes and keeping the main in check. Break in case of emergency but try and leave them on the table for the entire game if you can.
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Sentry and One Way or Another to find more schemes for Bucky to deal with and profit. Sentry deals a ton of damage and his drawback barely matters with how much threat control we have.
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Infiltration is just perfect for this hero. 3 copies, amazing card.
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Stealth Strike is a lot of fun for Bucky. With his Cybernetic Arm this card basically becomes "Deal 5 damage. Remove 2 threat twice." Feels good! Notably this threat removal still works even if you're confused.
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Under Surveillance and Skilled Investigator are obvious staples and they are very strong in this deck.
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Lay the Trap and Going Undercover are here mostly for fun and to add to the "undercover cop" theme. They have also been pretty useful. The deck stacking from Going Undercover can help you flip down and recover in a pinch.
That's about it. Hope you enjoy if you decide to give this deck a try. I have been pleasantly surprised with how nicely it all works together.
Cheers!
The Marvel Television police procedural we've all been waiting for!