Card draw simulator
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SDx · 223
Player Type: Timmy - Big Carriers and Big Heals Deck Type: Burger - Aspect cards are the meat of your sandwich Main Player Counts: 3 & 4 Can Do: 2, 3, & 4 player(s) Key Cards: Big Helicarriers, Northstar/Protective Training, Med Team
Overview
No-frill broad multiplayer healing/damage-mitigation support deck for Maria Hill using Northstar / Med Teams / Pericles. Big helicarriers (Circe, Pericles, and Illiad) are helpful in ensuring early game impact while you build out your board to support them.
Misc Tips and tricks
- Mulligan for double resources so that you can grab/pay for a big helicarrier. I would highly consider The Circe as the first one to allow another player to mulligan for/put a 4+ cost ally into play. But which helicarrier you choose depends on the allies you are playing with. If you end up drawing Shield Director, that is a strong enough card to consider keeping
- First two turns are probably in alter-ego to get the big helicarriers up and running. Pericles and Circe are great ones to get out the gate. For your 2nd helicarrier, you could consider Illiad. It comes with 3 counters which allows you to re-assign one for your first turn Perciles / Circe.
- Hangar Bay does not specify cards that you control. Which means you can use it for other players. Hangar Bay should work very well with the Pericles.
- Anything at 2 boost icons or above is a great deal for Northstar. Northstar does not need to exhaust which means he can soak up all the attack boost cards during an encounter phase if he has enough HP (i.e. Protective Training. Even soaking up 1 boost icons can be helpful as well.
- Field agents are a helpful combination of all-purpose counters and to reduce consequential damage on your allies.
- Remember you can turbo charge/spend your counters using Agent 13 / Command Team / Field Agent. Illiad is a better identity-specific healer than Med Team
- Reinforcements can stack counters on any S.H.I.E.L.D. support cards including Government Liaison
- Illiad is a very safe helicarrier to stack counters on as it provides lots of flexibility
- Endurance is primarily used to give to other players to increase their hitpoint cap. It is also a very efficient heal at 2ER for 3 hp
Sideboard
- Pinpoint is a very interesting card. It can shuffle back any player's from play card back into their deck. You would need to either swap in The Triskelion or cheat out Knowhere