Midnight Stuns

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Castlefrank47 · 906

The Midnight Suns are a team that I'd love to see make their way into champions. The deck here is a combination of characters who were a part of the Suns in the comics and characters who were in the video game. Colossus is the only ally who has not been a member but he's Magik's cousing so he gets a pass. The deck is very straightforward but a lot of fun and thematic. The object is to play the Suns, utilize Attack events to keep the villain stunned and deal big damage to them.

Blade is a classic Midnight suns character and Hulk was a key character in the video game. Given that both rely on physical resources to operate efficiently, the deck is designed around that. This works out well as Drop Kick can give a stun and a card draw by using all fist resources. Soul Strike also gives us a stun if we have a fist or wild on top of the deck. Clobber is so good in Magik's deck as it can be played from the top for 1 resource and then goes back to your hand even better if you can pay for it with Martial Prowess.

On paper it doesn't look like there is much in the threat management department but between Basic Spell and Exorcism we have some solid options. Not only that but we can recur Exorcism from discard with Stepping Disc and we can recur both when we flip back from AE to hero. This allows us to continually mitigate the threat and playing from the top would only cost 1 resource. We also have Deadpool and Storm to help out with threat.

We don't want our allies chump blocking so we have Endurance and Down Time for Magik to be a little less flimsy. I also like to recur Magic Barrier to negate some damage.

Not a whole lot to this one but it's fun to get the Suns together and beat down bad guys.

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