Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
BeatDGameMC · 2457
one of my favourite decks to play. never go home is all about recycling wiggle rooms and standing up. having 7-8 cards in hand after the villains turn all while preventing all the damaging inflicting a bunch of damage and removing threat from the main.
here’s a link to see it played
Aspect Strategy Protection :Perfect defense gameplay Cap, Wasp and Ms Marvel https://youtu.be/A1pOLRwJrQg
5 comments |
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Jul 05, 2022 |
Jul 06, 2022
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Jul 06, 2022Thanks Most of my 'good ideas' in this game turn out to be from not reading the rules carefully enough |
Jul 08, 2022In your video you are playing a different version. As far as I've seen, you have Brother Voodoo, Energy Barrier, Deft Focus and Momentum Shift which are not in this list. I guess this list is more recent, and the only card I see here and I did not see on the video is What Doesn't Kill Me. Do you really think they are better than the cards they replaced? I've played few rounds to test it, and normally they didn't were worth to play it, while Brother Voodoo or Energy Barrier would have been great to had in hand in that moment. |
Jul 08, 2022In a game like marvel champions. You need to adapt with all the different Modular’s and villains. There is no such thing as a perfect deck. |
Thanks for this. I enjoyed watching your video and you inspired me to write up and publish the similar deck I was working on (https://marvelcdb.com/decklist/view/20611/ms-marvel-pinpoint-wiggle-1.0).
I think the main difference in design is that my deck uses Pinpoint to get Wiggle Room out of the discard rather than Jocasta, but we play the decks very differently as I always want to get Ms Marvel into alter ego.