SCL1004 Gamora Leadership vs Red Skull (first try)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

josseroo · 702

My first attempt at a Gamora mostly grey leadership deck for SCL 1004. After my first play (5 turn easy win), some of the card that I want to remove or swap include

  • Clear the Area for Multitasking, maybe - Keen Instincts means it should be easy to trigger, but I also found that I didn't need that extra thwarting and the card cycling might still be the better choice
  • Remove 2 of the following: Endurance (so much ally health in the end anyway), Cosmo (he is guaranteed to avoid the consequential due to the side scheme deck, but he is very low impact for a character that takes up an ally slot), Ironheart (similar to Cosmo, she has very little impact on the board and isn't a good Make the Call target), and The Power in All of Us (some of the other cards I want to get rid of PiAoU targets).

Solo Champions League Season 10, Round 4 details

  • Red Skull + Hydra Assault + Masters of Evil (04/10/22-04/23/22)
  • Difficulty: [Standard or Standard II] + [Expert or Expert II]
  • Hero: Iron Man, Ms. Marvel, Rocket Raccoon, Venom, or Gamora
  • Aspect: Leadership
  • TRoRS Campaign Upgrades: 1 x Tech Upgrade, 1x Condition Upgrade [Basic], & 2x Rescued Hero [Random]. Before your first attempt, reveal two Rescued Heroes (Taskmaster) and shuffle them into your deck. Remove those heroes at the end of the game and shuffle the two remaining Rescued Heroes into your deck for your next attempt. For the final match, shuffle 1 random Rescued Hero from your first attempt and one random Rescued Hero from your second attempt into you deck. By the end of your three matches you should have seen all Rescued Heroes at least once and should have a different combination each attempt.
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