Eroe
Risorsa
Resource:

Hero Interrupt: When you spend this card, take up to 3 damage → this card generates 1 additional resource for each damage taken this way.

Sebastián Guidobono
Wonder Man #6. Wonder Man #10-11.
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Reviews

The reason why the damage is good is because you want to have damage to tuck cards under Ionic Physiology. But a Ressource card that can make up to 4 resources is also never bad. You could play an Avengers Mansion turn 1 with just this card alone and if you have any events with printed energy ressources you can then immediately tuck them under Ionic Physiology

Chris2002 · 55
Damage as ressource is a great way to accelerate board position. — Hankroyd · 4