Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Gnarlantlers · 939
this one right here you guys.
i think everyone is sleeping on Angel right now.
there's some no ally going on but it's not so deep into no ally that you can't play psylocke.
its like counter-synergy meets flexibility.
instead of ready events we've got Techno-Organic Wings and Stand Alone. Aerial Agility can work as a pseudo-ready in Archangel form AND will deal damage from Electrostatic Armor and Flow Like Water
In Harm's Way wont be making an appearance because we're going for extreme damage during the villain phase.
ideally, you'll play Razor Dive during the hero phase and then draw into defense events that deal even more damage during the villain phase.
take a hit to the face while playing Powerful Punch with Aerial Agility in Archangel form. if you've got Electrostatic Armor & Flow Like Water in play, even better.
this can even set up a draw from Unflappable without exhausting to defend - giving an opportunity to draw into and play "Stop Hitting Yourself" while still being able to swing for more damage.
you can even play Aerial Agility with Riposte despite not exhausting while still triggering Flow Like Water twice and generating card draw from Unflappable
this deck ramps up damage quickly with Flow Like Water, Electrostatic Armor and building your defense stat up for big hits with "Stop Hitting Yourself"
you're going to have a blast with this deck.
we're looking to tactically neglect the board state and just blast damage - not quite rush because we want to build up the defense stat, build up our draw engine and build up our ready engine.
you won't fully build out - you'll get pieces of it before you do enough damage to win.