Card draw simulator
| Derived from |
|---|
| None. Self-made deck here. |
| Inspiration for |
|---|
| None yet |
RobVersion1.0 · 2
Playstyle:
- build out the resource engines while buying time with allies.
- stack HP while managing threat.
- burst dmg the villain down with maximum effort and this card is fire.
Card notes:
-
Machine man is there as the best option I have access to. The ideal choice would've been professor X which I don't have access to. A future alternative could be gambit.
-
use build support to bring out quincarrier.
-
use generation x to find exhausting personality to buy time or maximum effort/this card is fire when you're ready to go for the kill.
-
pick frontline specialist for specialized training for hp. Generally, use allies to block the villain then take dmg from 1 minion to proc the card draw. infiltration and face the past can help provide minions when there's none.
-
use ipac judiciously to help play a spare card in hand or when going for the kill.
-
pick sonic rifle for armed to to the teeth to allow you to flip over safely every other turn to buy more time.