Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
T00MuchHam · 29
Alright, cher, pull up a chair and let me lay it out nice and slow. This ain’t no game for jokers or fancy hands — this is about rhythm, timing, and makin’ the bad guys dance to your tune. Every card you play, every ally you drop, every Overwatch swing, it all gotta have purpose. You don’t just throw cards down and hope the table obeys. You make the table obey. That’s how we do it.
Now, allies… they’re your backbone, your bones, your foundation. Nick Fury — he’s the big man, the wall you lean on when the villain comes swinging. He blocks, he generates cards, he keeps the chaos from eating the table alive. Professor X — that one’s your confuse king, make the villain think twice before scheming. Daredevil? He’s steady, reliable, gives Justice, and keeps things under control. Ironheart, she’s cheap, flexible, always got your back. Mockingbird, she’s your emergency escape, a little “oh shit” button when things get dicey. And Rogue… she’s locked in, your signature strike, your card that lands when the villain’s not lookin’. Timing, cher — that’s everything. You gotta know when to play ‘em, when to hold ‘em, and when to let the table simmer before you hit hard.
Now your events, they ain’t just pretty tricks — they’re precision strikes. Charged Card? That’s your little spark, your burst of hurt when the villain thinks they’re safe. Multitasking plus Overwatch plus Turn the Tide — that’s your signature combo, your clean sweep that makes the villain wish they’d stayed home. Clear the Area keeps the little pests off the board, especially in Expert rounds when minions pile up like unwanted guests. Creole Charmer and Foiled! — control, baby, control. Don’t waste Foiled! on some minor treachery; save it for the spikes, the moments where one card can swing the round. For Justice! and Stealth Strike? They’re nice, secondary damage, but don’t think they carry the big swing. Natural Agility, Royal Flush, Molecular Acceleration — that’s your smooth rhythm, keeps the cards ready and lets your combos dance like a perfect hand of poker.
Resources and supports — don’t sleep on ‘em. Molecular Acceleration fuels your hero tricks, Energy, Genius, and Strength keep the gears turning. Avengers Mansion, X-Jet, and the Thieves Guild — that’s your flexibility, keeps allies comin’, keeps your options open. You play it right, cher, and the table obeys your every move.
Upgrades, now that’s where we show finesse. Three Overwatch? That’s your big swing, your “look at me” moment. Pair it with Multitasking and Turn the Tide, and suddenly the villain’s takin’ notes in fear. Counterintelligence — three copies to survive the nastiest treacheries. Gambit’s Staff and Guild Armor make your hero cards sing, make your combos smoother than a deck of freshly shuffled cards. Timing, cher — Overwatch ain’t just a hit, it’s a message: “I own this turn, and you’re feelin’ it.”
Expert mode, huh? That’s when your patience shines. Expect spikes, expect minions to swarm. Foiled! and Counterintelligence gotta be timed just right. Play allies where they’ll hit the hardest. Strike with Overwatch like you mean it. Make every turn count. Timing, sequencing, and knowing which cards matter — that’s the difference between winning smooth and losing messy.
Multiplayer? You’re the rhythm keeper, cher. Let the aggressive heroes chase the flashy stuff. You control the flow, set the tempo, and when you strike, it’s clean, it’s precise, and the villain knows it. Overwatch swings, Multitasking combos, Turn the Tide damage — all deliberate. All sweet. You’re in control, and the table feels it.
Remember, cher, this ain’t just about playin’ cards. It’s about playin’ the table, the villain’s expectations, the rhythm of the round. Wait, sequence, conserve, and strike when the odds are right. Play it smart, play it smooth, and you’ll have the villain dancin’ to your tune before they even know what hit ‘em.
"Patience, timing, and the right swing, cher… that’s how Gambit plays. Always bet on the hand you control."