Bishops - Leadership - No Protection Required

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Phev · 7

This deck is designed for bishop to take a few hits and get built big fast.

Points to make

  1. Be mindful of what cards get discard when Bishop takes damage. Anything Temporal may make it worth switching to AE(Alter Ego) to Trigger Temporally Displaced. Bishop's Uniform is a top priority.

  2. When using Bishops uniform check to see if any minions will trigger before using it. incase small ATK of 1 or 2 might still let you fully heal, especially late game if you have a hand full of resources.

  3. Put all your ally upgrades on Malcolm, Randal and X-23. Full build they will have 8hp, the ability to heal and ready, and Won't Stay Down to keep them coming back from the Discard.

  4. Maria Hill Card Draw can be done all game with Make the Call and Triskelion. Sacrifice her every Turn to keep Uncanny X-Men active.

  5. Caliban is there to help get other allies out early game. He could be swapped out for another card but I am still experimenting.

  6. Maria is there so whoever is first player can call on you to play Make the call if you have it and if she is in the graveyard, and then during the next villain phase, she is the first one to take the hit from the Villian.

  7. Malcolm and Randall once fully built can be readied and heal 1 once per turn by discarding a resource. They can also heal by defeating a minion or side scheme. With 8 HP and the ability to heal like that, they are true tanks who can then be used to scheme or attack as required.

  8. X-23 has her ability to ready whenever she beats a minion, and with Reinforced Suit she can heal whenever she defeats a minion too. Making her healing in the right situation, better than Malcolm and Randall and fully built she also has 8 HP. With Bishops tendency to have a hand with 10 or more resources, she can also clear a large number of minions per turn.

  9. Resource Reserve is where Band Together goes if you have a full roster of allies.

10 Lastly, Keep all copies of Energy Conversion in your hand until you only have about 5 cards left in your Deck to draw from.

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