Card draw simulator
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Resource Tutor (Expert Ronan w/ video) | 319 | 263 | 29 | 1.0 |
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None yet |
ItsKingKilam · 5
Aggression? After running Bishop in Justice for a while (and thoroughly enjoying it), I found myself in a multiplayer game where three of us were playing yellow. The board was spotless, and most of my threat-removal tools were sitting dead in my hand, and if I'm honest, I really like the ability to just punch something really hard. This Aggression build was created specifically to bring punch-heavy synergy into some of my multiplayer matches, where Bishop can lean into his strengths: high resource flow, huge midgame burst turns, and enough tech to stay relevant between explosions.
Damage by Design The goal here isn’t just to deal damage—it’s to scale into it. Bishop’s kit already rewards players who can manage energy well, so this deck builds around that core. With cards like Stored Energy, Super-Charged, and Hand Cannon, you can swing into high-health minions or villains with serious overkill potential. Once your upgrades are down, a single turn can deal 8–12 damage from Bishop alone, not even counting event-based spikes.
Thwarting... Just Enough For me, aggression will never out-thwart or be as versatile as some of the other aspects, and that’s fine. But in this version, you’re not helpless. Between Into the Fray, Chase Them Down, and Command Authority, Bishop can pick off minions while still contributing to the scheme. Spider-Girl and Professor X provide utility when it’s really needed, and the single copy of Looking for Trouble helps thin your deck while clearing threat and setting up your next big turn. It’s enough to keep the board stable without watering down the deck’s core focus.
The Resource Engine One of the best parts of Bishop’s design is how well he interacts with resource cards. Bishop’s Uniform lets you heal based on how many are in your hand after absorbing energy, so we loaded up on cards like Aggressive Energy, Digging Deep, and The Power in All of Us. You’ll rarely feel short on fuel, and when the Uniform is down, it gives you consistent recovery without ever needing to flip. That means more uptime, more burst turns, and fewer awkward stalls.