Card draw simulator
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None. Self-made deck here. |
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Shark201 · 62
This She-Hulk deck wants to do one thing: Gamma Slam. And Gamma Slam HARD. With Endurance in play, She-Hulk can stay in the fray and allow her health to get increasingly lower, allowing less scheming from the villain, and the perfect set up to Gamma Slam for maximum damage.
Once the damage has been done, a quick flip to Jennifer for some Down Time helps make sure she isn’t going to be down for long. In between these moments of absolute carnage on the villains health, She-Hulk is littered with Attack boosts, and utilizing the arrow ruling on her Superhuman Strength: if she defeats the enemy she attacks, thus unable to “stun” them, she does not complete the arrow and discard superhuman strength.
You have a guaranteed minion crusher, an occasional Objector of schemes, and a dominating figure who can crush a villain phase in the most brutal ways.