Most of Magneto's allies "show their abilities when they come into play"
In other words, rather than equipping allies, it's a deck that makes strong attacks/blocks/heals in one turn and maximizes the allies' effects through Magneto's unique deck rotation.
I love this idea!
I want to test this version and the version after the changes listed below to see how the decks pilot differently.
First, I would add Forge and Uncanny X-Force.
Then, I'd remove Suit Up, Digging Deep, and The Power of Leadership
Thanks for reading my comment!