Card draw simulator
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Snaidi · 1
Iron Man - Protection
Expert Klaw (Standard II, Expert I, Master of Evil, The Doomsday Chair) – Lost
Expert Klaw (Standard I, Expert I, Master of Evil, Power Drain) - Won
I have to say that this deck is quite slow and against Klaw, it was necessary to change the deck and put Professor X into it in order to confuse Klaw and also thwart in the form of Alter-ego, because there is no other way in this deck other than Mark V Helmet to remove threats from schemes.
The deck relies heavily on cards with resources, which allows for heavy damage with Repulsor Blast after building Iron man. This allows you to evaporte Villain in two round. But it is not easy to build your set up.
The protection aspect offers many technical upgrades such as Electrostatic Armor, Energy Barrier and Force Field Generator, which together with [Plasma Pistol] (/card/20022) can be used very effectively with Repurpose which allows Iron Man to gain quite a lot of base damage or thwarting and if Arc Reactor is in play then this allows for at least three activations.
To activate Electrostatic Armor we have the Defiance event, which greatly decrease damage of Villain. I added some allies to the deck because it's very difficult to keep the first main scheme in the game in the beginning and allies are the only way to thwart early on. In case you lose the 1B main plan, it is necessary to switch as little as possible and stay in the hero, otherwise Klaw will finish the second main scheme very quickly. However, thanks to several Tech Upgrades, it is possible to switch to Iron Man quite quickly.
After several games, I think that this package is more suitable for playing in multiplayer mode, so that your teammates give you enough time to properly arm yourselves. Otherwise, you'll need luck to keep the Villain from completing his main schemes, especially when you're playing in expert mode, when they started earlier with some side schemes.