Genius of the Galaxy

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Rocket Leadership - AoA 0 0 0 1.0

Web-Warrior Fanatic · 17576

Rocket Raccoon Vs. Expert Magneto Playthrough

Genius of the Galaxy

Rocket is the smartest Guardian and we are leaning into that with Blaze of Glory and Moon Girl. This deck is a Rocket Raccoon version of my Spider-Man Peter Parker deck so the writeup will be very similar with a few changes catering to Rocket. This leadership combo has been successful with Spider-Man and Hulk, and I think it will be a lot of fun with a Guardian twist.

Suit Up

This is our main card. Suit Up tutors an ally and upgrade to our hand. This is very powerful in combination with Sidekick and makes voltron easy to set up because we can grab the ally upgrade we want. However, with this deck we aren’t focusing on voltroning, but rather the ability to tutor an ally from the deck or discard pile. This in itself is insanely good. Suit Up says we can only get an upgrade that can be attached to that ally, but the upgrade we choose doesn’t have to be played.

Ally Upgrade - Clarity of Purpose

So the elephant in the room is the “ally” upgrade in this deck are not actually for the allies. Suit Up doesn’t specify the upgrade, just that it must be able to be attached to that ally. Clarity of Purpose is an upgrade that can be attached to an ally and is a mental resource.

Moon Girl’s Suit

Moon Girl is arguably the best ally for Champion/Genius traited identities. She can draw us 3 cards in addition to her 2 THW 2 ATK statline helping us control the current board state. This makes her the prime target for Suit Up. Suit Up is an alter-ego action so we can only play it in our alter-ego. Moon Girl can only be played when our identity has the Champion or Genius trait, and Rocket only has the Genius trait in alter-ego so this fits perfectly. Our standard sequence is to play Suit Up, grab Moon Girl with Clarity of Purpose, then play Avengers Mansion (or any other upgrade/support). Being able to play a strong ally and powerful support during every alter-ego turn is big tempo for the player.

Professor X’s Suit

There’s a lot of flipping with this deck, but not many ways to control threat other than thwarting. In fact, we only have 1 source of confuse—Professor X. This is where Suit Up comes in again! We can tutor any ally so if we need to flip down to alter-ego to heal/etc, a copy of Suit Up is essentially having that confuse.

Mental Resources

We want mental resources to pay for our key ally, Moon Girl. Rocket has amazing mental synergy with Salvage and Ingenuity. Currently, there is 1 upgrade in leadership/basic that we can target with Suit Up, be attached to Moon Girl and has a mental resource—Clarity of Purpose, so this is an auto-include for this deck.

Ally Selection

Moon Girl, Nick Fury, and Maria Hill, are S tier allies that give us draw power and are mental resources. Professor X has our confuse. Our Guardian allies will give us triggers with Knowhere and Blaze of Glory.

Conclusion

I've been beating this horse to death, but Suit Up + Moon Girl is one of my favorite combos. This is the Raccoon version of that with a splash of his weapon upgrades and Blaze of Glory.

4 comments

Jun 05, 2024 adsarf · 463

Moon Girl is a fantastic ally, no doubt, but don't you lose 1ER on the deal every time you find her with Suit Up? She's still pretty good at that cost, but not quite so fantastic any more. I'd have thought that Pinpoint or G.I.R.L. offer better ways to recur her.

Jun 05, 2024 Web-Warrior Fanatic · 17576

@adsarf Yes we lose 1ER when using Suit Up to play Moon Girl. She becomes the same effective cost as Nick Fury at that point which I’d argue is still crazy good! Pinpoint and G.I.R.L. are really good but Suit Up is higher tempo because we can get Moon Girl straight to the hand and play her right away to change the board state and get those draws!

Jun 05, 2024 adsarf · 463

Fair point about tempo @Web-Warrior Fanatic. You're making me think about One Way or Another/Chance Encounter now, but I think the timing doesn't work if you were to use Moon Girl to defeat the side scheme - she'd not yet have been discarded when Chance Encounter goes off.

Jun 05, 2024 Web-Warrior Fanatic · 17576

@adsarf That's a really cool combo. It might work for some champion heroes if Moon Girl could just thwart first, get defeated, then have the hero defeat the side scheme. I actually love Chance Encounter for ally recursion. I used it with Cable who can't play Moon Girl so I targeted Nick Fury instead: marvelcdb.com

Cable always has a player side scheme out so there's always something for Chance Encounter to attach to and I've played games with this deck where Nick Fury is in play every round lol. Whether that's good or bad is another issue...