Card draw simulator
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None. Self-made deck here. |
Inspiration for |
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None yet |
Beargorilla · 7
Main idea of the deck: get as many activations of X-23 each round through taking damage, damaging (while prolonging the life of) Honey Badger, effects of events.
One of your main goals should be to get Honey Badger out early and give her the Protective Training upgrade. You can then leverage her increased HP by playing the Game Time event to re-ready her and, in effect, re-ready X-23. Professor X can also provide another activation.
Defend every time, and depending on strength of enemies, you may want to throw on the Armored Vest upgrade, and/or use the Defiance event to stay in Hero form as much as possible.
More X-23 activations can come through the events Leading Blow and What Doesn't Kill Me.
For dealing with minions, every ally in the deck should provide a really good buffer to apply statuses, deal damage to take care of weak- strong baddies.
For threat removal, Bait and Switch and Professor X are there, plus you'll probably use some of your activations to do this, but this is definitely the biggest weakness of the deck.