Agent Venom confuse lock

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Venom - Perfected 2.0 150 109 6 3.0
Inspiration for
None yet

Clintparker13 · 124

Strenghts: there is no way you are not drawing something to confuse the villian. That gives you so much room to go in alter ego to heal and draw cards every other turn. Once you play Project Rebirth 2.0 and/or Down Time you can take so much advantage of being in ae while the villian is not even activating. In addition, you have a solid and continous way to deal damage every turn and the ability of Venom helps a lot to pay for the cards. Grasping Tendrils is one of the best cards of the game, specially in solo play. Thwarthing is also decent thanks to Heroic Intuition, Venom's Pistol and Behind Enemy Lines. I can´t even tell you how solid is this deck, you have to try it.

Weakness: because the deck is centered on confusing and ocassionally stunning villians like Thanos will crush you. You still have a chance versus villians that needs two status cards like Venom Goblin but if the villian can´t have status cards you are doomed.

Combos: the whole deck is a giant combo xD.

Multiplayer: paired this deck with my green spidey deck and had nice results but in solo play this deck is mega powerful.

I tested this versus Green Goblin on expert and won with not much problem. If you use the deck tell me how it went.

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