Just a Girl and Her Dog

Card draw simulator

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Fromundaman · 112

Welcome to a different kind of Ms Marvel deck which doesn't use Morphogenics at all. The idea here is to get Lockjaw out as fast as possible then keep playing him from discard every turn it is possible, then discarding him to play him again. You're looking to cycle Lockjaw into play 1-4 times per turn regardless of which form you're in.

Since this deck revolves entirely around Lockjaw, the first step is to find him. The way to do this is to use Call for Aid to go find Ant Man. This gives a decent chance of putting Lockjaw in the discard pile, where you can play him. If this doesn't happen, you then play Ant Man for 0 to get him in discard, then use Aamir to put him on the bottom of the deck and use Call for Aid again. We can also make use of Kamala's Teen Spirit ability to try to find Lockjaw, but it's easier to encounter a Ms Marvel card. Still, every little bit helps, and finding Aamir makes the strategy work better so if Teen Spirit pulls him out, that's even better.

Once Lockjaw is in the discard pile,you can now start putting him in play and using Go Down Swinging, Last Stand and Save the Day on him. With any luck, you may even have several in hand. These events as well as the Command Teams allow us to call in Lockjaw, do an attack, then discard him. From there you call him back into play with either rapid response or your abundant resources and repeat as many times as possible.

Speaking of resources, you use a lot here. You will use just about every resource generating tool available, all of Ms Marvel's personas, and double resources as much as possible. Once you have Lockjaw, double resources are usually what you're recycling with Aamir too. The reason is both to get you started as quickly as possible, but also because the way this deck ramps is by giving you more resources to recall Lockjaw with, letting you play him more and more times as the game goes on. To that end, since so little of the gameplan involve Ms Marvel actions, you can pretty safely exhaust for meditation (or to clear villain attachments throughout the game) to get upgrades out for free.

The Ms Marvel event cards and Embiggen/Shrink/polymer suit are a less important in this deck than most Ms Marvel decks, so those meditation exhausts aren't a big deal. You can use her events, but honestly the resources are usually better spent on maintaining the Lockjaw cycling. Polymer suit can be useful for making Save The Day free to play though.

There you have it. Time to take the dog out for a walk.

4 comments

Feb 17, 2022 InigoMontoya · 4722

Brilliant use of Lockjaw with Go Down Swinging! What's the win rate like on tougher villains (Thanos, Nebula, Ronan)?

Feb 17, 2022 Fromundaman · 112

@InigoMontoya I'll keep you posted on that. So far I've only tried it on Expert Wrecking Crew and Expert Hood, but it worked well against both. I've also only used it in multi-player so far since my Ant-Man deck is still in the mail, so can only use it when I play with friends who have it.

Feb 18, 2022 Immanent · 1

seeing as lockjaw has the inuhamn trait, and Kamala is inhuman in both forms, i could see a list that includes both sneak attack and regroup to make better use of lockjaw

Feb 18, 2022 Fromundaman · 112

@Immanent I considered Regroup and Team Building exercise in my first draft of this deck. I decided against it and put rapid response instead since rapid response didn't need things to be played from hand.

That said, I hadn't considered using Sneak Attack and Regroup together. I'll try it out and see if that works better than the Rapid Responses. Thank you!