Rocket Racoon - it’s only a scratch

Card draw simulator

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CrispGoblin · 3

Rocket has 9hp and 1 Defence. So playing solo I always end up road kill. Until now…

Rocket is a bit weaker compared to other heroes:

2thwart 1 attack 1 defence 9hp

But the thing is he can tech himself way before he wrecks himself. in his kit he’s got Cybernetic Skeleton (cost 2), Thruster Boots (cost 1), and I threw in Armored Vest (cost 1). All very cheap upgrades and when you have all three Rocket becomes:

3 Thwart 2 Attack 2 Defence 12 Hp and has the Aerial Trait

Captain America who?

First turn you want to either use a Perseverance when flipping up to Hero or get out an ally to block. If you end up with a battery pack in hand first turn you can always put it into play and then use his alter ego action to discard it to gain 2 new cards. That’s a good way to get an extra free two card mulligan.

Thruster Boots are a priority as it gives you that Aerial trait and you can start using those Ever Vigilantes in your deck.

Groot is a priority. As long as he can survive 1 hit from the villain, you can start using Shake it Off on him to give him tough status cards which means the next time he defends he takes no damage plus heals 2. you’ve also got some first aid you can use on him and a med team.

I’ll finish writing this later.

2 comments

Dec 14, 2021 dr00 · 40574

seems like a solid deck! Rocket definitely has decent thwart potential to keep protection going. how often are you defending? did you find much use out of Armored Vest?

Dec 14, 2021 CrispGoblin · 3

Thanks! You know what, I don’t end up defending much at all. I just have the Armored Vest there because things can go sideways so fast when playing solo.