Costo: 1.

Max 1 per player.

Response: After an ally thwarts and defeats a side scheme, exhaust Command Center → deal 2 damage to an enemy.

Wolverine #32.
Command Center

This won't be going off constantly, but if it triggers twice in a game it's more efficient than most attacks you could have been playing, especially for a Justice card. Has anti-synergy with everyone's favorite Thwart event (Clear the Area) and anything else that wants a hero to be finishing off the side schemes.

Not something you want to put in every deck, but if you're playing a deck with some large thwarting allies, it can be good. Best in multiplayer, where you'll see more side schemes arrive and be defeated over the course of the game; you can often set up so that someone's ally gets the finishing blow (doesn't have to be yours!).

Fry · 173