Nebula's All-star Team

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

UrinalSharts · 300

Elevator Pitch:

Main goal of this deck is to consistently get 3 wild resources in your hand and an ally on the table for effectively 1 resource and an encounter card multiple times a game.

Let's take it apart and see how it works!

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How it works: So the main card, outside of Digging Deep and White Fox (which I'll now refer to discard goodies), will be Call for Aid. With this card you discard until you reveal an Avenger card, and put that into your hand. So, in a perfect world, you'll stumble across Black Panther either before you hit your discard goodies or after. At any point in the middle is a feel bad moment, but once you get him into play you can pull Call for Aid out of the discard and play again. Caliban is going to be good here too. Either you'll get your discard goodies, or you'll hit Cyclops or Kid Omega, any of which are good. Imagine hitting your 3 Digging Deep and then Kid Omega? Wild resources to use on the costs and effects!

What else:

Flood the board with allies. Drop in AE every other turn or every 3 turns. Build up the Techniques and then play Lethal Intent once you jump up to hero mode. Don't forget to play allies at a discount with Welcome Aboard!

More Cards!

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A winning hand! So you can draw more with Avengers Mansion. If you don't mind more encounter cards, swap out Quincarrier for IPAC. 2 cards drawn for one encounter? YES PLEASE! Face the Past is an obvious choice as well.

Wrapped with a bow:

The end game for this is going to be nice (COMBO INCOMING); you can either get Cyclops out, activate him, Get Ready, Rapid Response, Practiced Plan the Rapid Response back into hand, play again, use Cyclops until he dies again and bring back once more with Rapid Response to be hitting for plus 3 ADDITIONAL DAMAGE PER ATTACK FOR THE REMAINDER OF THE HERO PHASE
(suck it honed technique)
, or you can just keep stunning/confusing the villain, doing damage from techniques, and hitting with other allies.

Conclusion

This is a fun simple little deck. It's not too complicated, and it gave me a reason to WANT to play Nebula again. It's fun, and really should be tried out by all.

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Cards that work but I removed:

I had Advanced Suit in here, mainly for Caliban. It was nice, but extremely situational. As a 41st, it won't hurt to throw in, but not always necessary. Call for Backup can also be added as another means to get Cyclops in, but again, not always necessary. Especially if it means using an attacker as a thwarter instead, may not be worth it. But Nebula can also remove 3 threat using her techniques, so maybe in solo it's worth it. To each their own.
3 comments

Jul 20, 2025 boomguy · 5855

A Winning Hand, you say?! You have my attention.

Jul 20, 2025 UrinalSharts · 300

@boomguy I had to give a wink and a nod to the people podcast.

Jul 20, 2025 boomguy · 5855

@UrinalSharts you’re a true man of the people